Tiny independent game studio · Ramat Gan, Israel

A tiny studio.
A world of
its own.

I’m Joel Trubek. I make original games and take on selected commissions—with a particular eye for how things feel in the player’s hands.

by Joel Trubek A point of view, in every detail.
Different screens. Plenty of possibilities.
  • Mobile
  • PC
  • Web
  • Mixed reality

The thinking behind the play

Good things can
feel simple.

The work behind that simplicity matters.

The game should be the puzzle.

The menus, controls and little interactions should feel natural, leaving you free to concentrate on playing.

Your time deserves respect.

Clear choices, gentle offers and fair play. Spending money should never buy a competitive advantage.

There’s room for all kinds of good.

Silly, serious, familiar or a little strange. I care about what an idea can become, wherever it finds its audience.

Joel Trubek, founder of Own Weather

One person. A particular point of view.

Ramat Gan, Israel

The person behind the studio

Hi, I’m Joel.

I like things that feel simple because someone cared enough to work through the difficult parts.

A game can be as familiar as a slice of pizza and still be something you come back for. That’s the kind of care I want to put into Own Weather: the obvious decisions, the tiny details, and the things you only notice when they go wrong.

My taste runs from gloriously ridiculous entertainment to thoughtful documentaries. I’m interested in stories, systems and the way people interact with both.

This is a solo studio today, with room to grow. AI agents are a big part of the workshop. I set the direction, make the creative calls and take responsibility for what I release.

More about my background on LinkedIn

What I make

Original ideas.
Good collaborations.

From a first playable to the details that make an experience feel right.

In development

Small beginnings.
Ideas worth following.

Original games are taking shape here. I’ll share them when there’s something good to put in your hands.

What are you imagining?

Let’s make
it playable.

A prototype to explore, a mechanic to get right, or an interactive idea that needs someone to see the whole picture.

Tell me about it

Before Own Weather

Games, code
and stories.

A few threads from my professional background.

Mixed reality

Alex and the Jets

Part of the team at HOOP-O Studios, bringing play into the space around the player.

Team announcement
Unity & C#

Making and sharing the craft

Game development, technical design and writing about working with Unity.

My background
Storytelling

Thinking beyond the screen

Screenwriting studies across film, television, interactive media and games at Tel Aviv University.

More on LinkedIn

Say hello

Got a game
on your mind?

A rough idea is a perfectly good place to start.